Aim
The aim of the Game-On series of conferences on simulation and AI in Computer Games, is to bring together researchers and games people in order to exchange ideas on programming and programming techniques, and on games hardware design and applications which will be beneficial both to the gaming industry, academia and non-entertainment gaming communities. Secondly they aim to steer young people into this industry by providing how-to tutorials and giving them the opportunity to show their ideas and demos to the gaming industry. The conferences are mostly concentrated on the programming of games, with special emphasis on simulation, physics modelling, AI techniques and Methodology applied to gaming, computational intelligence, and physics related computer graphics. All these subsets are then fused into the topic of computer game design in stand-alone and networked games in the entertainment as well as in the serious games environments. Software and hardware providers are also able to show at these conferences their latest packages and give hand-on tutorials for the participants. Last bit not least as a result of the interchange, companies are also given the opportunity to seek new talent at these events.
History
The GAMEON conference started its life as a special track of the TILE (Technology in Leisure Conference) which was held in Maastricht, The Netherlands in 1997. However, at that time the idea turned out to be a bit premature as games were still not considered worthy of scientific research and did not have the broad platform they needed for general acceptance. Therefore at the time, it was not a mitigated success. As simulation and graphics migrated from dedicated workstations to high powered PC's, however, and as computer games demanded increased processing power, the two disciplines merged in the high powered PC with enhanced graphic cards around the turn of the century. At that time, around the end of 1999, the decision was taken to revive the GAMEON conference idea, so that by December 2000 the event was held for the first time at Imperial College London. After several editions in the UK, the conference moved out across Europe, where it has been held every year at the end of November, beginning of December. Because of its unique scientific value the conference concept was exported to North America, where the first GAMEON-NA was held at McGill University, Montreal in August 2005. The conference continued its march eastwards with the first GAMEON-ASIA being organised at Ritsumeikan University in Shiga, Japan, March 1-3, 2007 and with the first GAMEON-ARABIA being held in Alexandria, Egypt, December 2010.
Journal
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Conferences
GAMEON
GAMEON 2010, November 17-19, 2010, De Montfort University, Leicester, United Kingdom.
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- GAMEON 2009, November 26-28, 2009, Mediadesign Hochschule, Duesseldorf, Germany.
- Best Paper
Not yet linked - Conference Final Programme

- Proceedings
- Wish you were here Thanks Sui Yifan
- Best Paper
- GAMEON 2008, November 17-19, 2008, UPV, Valencia, Spain in conjunction with CDV, Congreso de Desarrolladores de Videojuegos
- Best Paper
Not yet linked - Conference Final Programme

- Proceedings
- Wish you were here
- Press and here (thanks Toni Barella)
- Best Paper
- GAMEON 2007, November 20-22, 2007, University of Bologna, Bologna, Italy
- Best Paper
Not yet linked - Conference Final Programme

- Proceedings
- Wish you were here
- Best Paper
- GAMEON 2006, November 29-december 1, 2006, TU Braunschweig, Braunschweig,
Germany- Best Paper
Not yet linked - Conference Final Programme

- Proceedings
- Wish you were here
- Best Paper
- GAMEON 2005, November 24-25, 2005, de Montfort University, Leicester, United
Kingdom- Best Paper
Not yet linked - Conference Final Programme

- Proceedings
- Wish you were here
- Best Paper
- GAMEON 2004, November 24-25, 2004, Het Pand, Ghent University, Ghent, Belgium
- Best Paper
Not yet linked - Conference Final Programme

- Proceedings
- Wish you were here
- Best Paper
- GAMEON 2003, November 19-23, 2003, IEE, London, United Kingdom
- Best Paper
Not yet linked - Conference Final Programme

- Proceedings
- Wish you were here
- Best Paper
- GAMEON 2002, November 28-30, 2002, Westminster University, Harrow, United Kingdom
- GAMEON 2001, November 30 - December 1, 2001, Holiday Inn, London Nelson Dock, London, United Kingdom
- GAMEON 2000, November 11-12, 2000, Imperial College London, London, United Kingdom
GAMEON-NA North America
GAMEON-NA 2010, August 25-27, 2010, Digipen Institute of Technology, Redmond, USA.
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- GAMEON-NA 2009, August 26-28, 2009, Georgia Tech Global Learning Center, Atlanta, USA.
- Best Paper
Not yet linked - Conference Final Programme

- Proceedings
- Wish you were here Thanks Yadira Mendoza
- Best Paper
- GAMEON-NA 2008, August 13-15, 2008, McGill University, Montreal, Canada
- Best Paper
Not yet linked - Conference Final Programme

- Proceedings
- Wish you were here
- Best Paper
- GAMEON-NA 2007, September 10-12, 2007, University of Florida, Gainesville, USA.
- Best Paper
Not yet linked - Conference Final Programme

- Proceedings
- Wish you were here
- Best Paper
- GAMEON-NA 2006, September 19-20, 2006, Naval Postgraduate School, Monterey, USA
- Best Paper
Not yet linked - Conference Final Programme

- Proceedings
- Wish you were here
- Best Paper
- GAMEON-NA 2005, August 22-23, 2005, McGill University, Montreal, Canada
- Best Paper
Not yet linked - Conference Final Programme

- Proceedings
- Wish you were here
- Best Paper
GAMEON-ASIA
GAMEON ASIA 2013, March, 2013, Beijing, China
GAMEON ASIA 2012, March, 2012, Ritsumeikan University, Kyoto, Japan
GAMEON ASIA 2011, March, 2011, Digipen/Ubisoft Research Center, Singapore
GAMEON ASIA 2010, March 1-3, 2010, Westin Bund Center, Shanghai, China
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Pdf Format - Not yet linked
- GAMEON ASIA 2007, March 1-3, 2007, Ritsumeikan University, Shiga, Japan.
- Best Paper
Not yet linked - Conference Final Programme
- Proceedings -Not yet linked-
- Wish you were here
- Best Paper
Feedback
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- I would like to receive more information about the upcoming GAMEON
conferences please put me on the EUROSIS mailing list - I would like to be involved in future GAMEON conferences and would like to be
an IPC member, a track chair, an exhibitor, a tutorial giver - I would like to organise a future GAMEON Conference
Sponsors of past GAMEON conferences
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Computer Gaming Links
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GAMEON is a registered trademark of ETI Bvba (The European Technology Institute)nr 1061384-761314






