Preliminary Programme - GAMEON'2016, September 13-15 , 2016, Universidade Nova de Lisboa, Lisbon, Portugal

Dear Colleague,

Please find enclosed the preliminary programme
for the GAME-ON'2016 conference, which will be held
at the Universidade Nova de Lisboa, Lisbon,
Portugal from September 13-15, 2016.

Conference link with extra info is on:
https://www.eurosis.org/cms/?q=taxonomy/term/381

The online registration form is linked on:
https://www.eurosis.org/cms/index.php?q=node/3454

Regards
Philippe

Preliminary Programme

Session Timing

September 13

O8.30-15.00 Registration
O9.00-09.15 Welcome
O9.15-10.00 Keynote
10.00-10.30 Coffee Break
10.30-12.30 Session
12.30-13.30 Lunch
13.30-14.30 Session
14.30-15.00 Coffee Break
15.00-17.00 Game Contest

September 14

O9.00-15.00 Registration
O9.00-10.00 Keynote
10.00-10.30 Coffee Break
10.30-12.30 Session
12.30-13.30 Lunch
13.30-14.30 Session
14.30-15.00 Coffee Break
15.00-17.00 Session
19.00-22.00 Conference Dinner

September 15

O9.00-09.30 Registration
O9.00-10.00 Job Fair
10.00-10.30 Coffee Break
10.30-12.30 Session
12.30-12.45 Closing Session

Keynotes

Games with Morality
Luis Moniz Pereira, NOVA LINCS, Universidade Nova de Lisboa and Miguel Calejo, InterProlog Consulting, Lisbon, Portugal

Through the Looking-Glass: Gaming Pre-Earthquake Lisbon, Posthuman History and the Crisis of Humanities
Paulo Simões Rodrigues, CHAIA/Universidade de Évora, Palácio do Vimioso, Évora, Portugal

Sessions

GAME METHODOLOGY

GAME_METH_04
Beyond Version Control – Inspirations for New Game Development Pipelines and Future Game Engines

Oliver Engels and Robert Grigg, NHTV Breda University of Applied Sciences, Breda, The Netherlands

GAME_METH_06
‘Ephemerality’ in Game Development: Opportunities and Challenges

Antonio José Fernández-Leiva and Ariel Eduardo Vázquez-Núñez, University of Malaga, Malaga, Spain

GAME_METH_01
A Study on Classic Games with Sibling Relationship: Investigating Facets of Game Elements and their Influences on Game Players’ Experiences

Chih-Chieh Yang, Southern University of Science and Technology, Tainan City, Taiwan, ROC

GAME_SER_04
Promoting Reciprocity Based Cooperation by Dual Layer Gamification

Takaya Arita and Nozomi Ogawa, Nagoya University, Furo-cho, Chikusa-ku, Nagoya, Japan

GAME DEVELOPMENT

GAME_METH_DES_02
Markov Chain in Fighting Electronic Games

Luiz Filipe Cunha, Maria Aparecida Pereira Junqueira and Alex Fernandes da Veiga Machado, Instituto Federal de Educação, Ciência e Tecnologia do Sudeste de Minas Gerais, Rio Pomba – M.G, Brazil

GAME_GRAPH_01
Midpoint Displacement in Multifractal Terrain Generation

Rami Ramstedt and Jouni Smed, University of Turku, Turku, Finland

GAME AI

GAME_AI_03
An Investigation of Two Real Time Machine Learning techniques that could enhance the Adaptability of Game AI Agents

David King and Cassie Bennett, Abertay University, Dundee, United Kingdom

GAME_AI_02
Production of Emotion-based Behaviors for a Human-like Computer Player

Sila Temsiririrkkul, Luong Huu Phuc and Kokolo Ikeda, Japan Advanced institute of Science and technology, Nomi city, Asahidai, Japan

GAME VR

GAME_VR_01
Virtual Reality 3rd Person Camera Behavior Modes

Daniel P. O. Wiedemann, Magnus Moar and Peter Passmore, Middlesex University, The Burroughs, London, United Kingdom

GAME_VR_02
“Stop The Roller Coaster!” - A Study of Cybersickness Occurrence

Letícia Grossi Gomes Ribeiro, Renan Ribeiro Rocha, Matheus de Freitas Oliveira Baffa and Alex Fernandes da Veiga Machado, Federal Institute of Education, Science and Technology of Southeast of Minas Gerais - Campus Rio Pomba , Rio Pomba/MG - Brazil

SERIOUS GAMING

GAME_METH_08
Games: the Importance of being Earnest

Helena Barbas, Universidade Nova de Lisboa, Lisbon, Portugal

GAME_SER_01
Game-Based Learning in Mobile Technology

Agostino Marengo, University of Bari, Bari and Alessandro Pagano and Lucia Ladisa, Osel srl, Italy

GAME_SER_02
Food-related Gamification: Literature Review

Kaisa Könnölä, Tuomas Ranti and Tapani N. Liukkonen, University of Turku, Finland

GAME_SER_03
Designing and Testing an Educational Game about Food for School Aged Children

Johannes Henriksson, Tapani N. Liukkonen and Kaisa Könnölä, University of Turku, Turku, Finland

GAME_SER_08
Suicide and other dangers of 'Game Over'

Donzília Alagoinha Felipe, Universidade Nova de Lisboa, Lisbon, Portugal

GAME_SER_06
Coordination and Synchronization Tool to support Caretaking of Senior Citizens in Social Events

Aryan Firouzian, Rajeeka Ponrasa, Zeeshan Asghar and Petri Pulli, University of Oulu, Oulu, Finland

-
Philippe Geril
EUROSIS -ETI
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E-mail: pgeril@yahoo.co.uk
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