GAME-ON North America 2006 September 19 -21, 2006 CALL FOR PAPERS Naval Postgraduate School Monterey, USA Organized by EUROSIS Co-Sponsored by Ghent University, The Moves Institute, GAMEPIPE, GRAM ETI, Larian Studios UBISOFT(to be confirmed) Conference website http://biomath.ugent.be/~eurosis/conf/gameon-na/gameon-na2006/index.html The aim of the 2nd annual North American Game-On Conference (GameOn'NA 2006) is to bring together academics, researchers and games people from North America in order to exchange ideas on higher-level concepts that contribute to the field of computer gaming research. The conference will cover two core tracks: Artificial Intelligence, Physics and Simulation A number of peripheral tracks: Graphics Simulation and Techniques Facial, Avatar, NPC, 3D in Game Animation AI and Simulation Tools for games design Learning & Adaptation Intelligent/Knowledgeable Agents Collaboration & Multi-agent Systems Opponent Modelling Rendering Techniques Voice Interaction Artistic input to game and character design Storytelling and Natural Language Processing Security Issues in Online Gaming Applications: Wargaming Aerospace Simulations, Board Games etc.... Games for training. Games Console Design Games Applications in education, Government, health, Corporate, First Responders and Science A special track on: Modelling intentionality in robotic simulation Organized by Erol Gelenbe, Imperial College, London, UK Conference Keynote by: Risto Miikkulainen Risto Miikkulainen is a Professor of Computer Sciences at the University of Texas at Austin . He received an M.S. in Engineering from the Helsinki University of Technology, Finland, in 1986, and a Ph.D. in Computer Science from UCLA in 1990.ÿ His recent research focuses on methods for evolving neural networks and applying these methods to game playing, robotics, and intelligent control. He is an author of over 180 articles on neuroevolution, connectionist natural language processing, and the computational neuroscience of the visual cortex.ÿ He is an editor of the Machine Learning Journal and Journal of Cognitive Systems Research. The conference will be held at the Naval Postgraduate School, Monterey USA (http://www.nps.edu) POSTER SESSION The poster session only features work in progress. Next to the actual poster presentation, these submissions also feature as short papers in the Proceedings. STUDENTS SESSION This session is for students, who want to present their work in progress or part of their doctoral thesis as a paper. Student papers are denoted by the fact that only the name of the student appears on the paper as an author. They are published as short papers in the Proceedings. DIVERSE ACTIVITIES For demonstrations or video sessions, please contact Philippe Geril REGISTRATION FEES Registration Fees Authors EUROSIS Other Members Participants Pre-reg before $485 $485 $535 August 30th 2006 Reg after Pre-registration $535 $555 August 30th 2006 required Student authors pay: $250 Students who register after August 30th or who are not authors pay $305 The registration fee includes a copy of the Proceedings, lunches, conference dinner, get-together party, coffee breaks and a company visit PAPER SUBMISSION TYPES FULL PAPER (including abstract, conclusions, diagrams, references). During review, the submitted full paper can be accepted as a regular 5 page paper. If excellent, the full paper can be accepted by the program committee as an extended (8-page) paper. EXTENDED ABSTRACT (at least five pages) Participants may also submit a 5 page extended abstract for a regular (5 pages) or short (3 pages) paper or poster, which will be reviewed by the International Program Committee. SHORT ABSTRACT (at least three pages) Participants may also submit a 3 page abstract for a short paper or poster, which will be reviewed by the International Program Committee. Each submission will be reviewed by at least three members of the International Program Committee. All accepted papers will be published in the GameOn-NA 2006 Conference Proceedings. ONE PAGE ABSTRACTS ARE NOT ACCEPTED. DEADLINES AND REQUIREMENTS Send all submissions in an ELECTRONIC FORM ONLY in (zipped or unzipped) Microsoft Word format or PDF format (PREFERRED FORMAT) indicating the designated track and type of submission (full paper or an extended abstract) to EUROSIS (Philippe.Geril@biomath.ugent.be). Please provide your name, affiliation, full mailing address, telephone/fax- number and Email address on all submissions as well. For submissions please put in the subject of your Email the following indications: GameOn-NA-2006 and designated track or USE THE ABSTRACT SUBMISSION SITE!! Only original papers, which have not been published elsewhere, will be accepted for publication. IMPORTANT DEADLINES EARLY BIRD SUBMISSION DEADLINE MAY 15TH 2006 SUBMISSION DEADLINES JUNE 1- JUNE 15, 2006 Submit contributed full-papers (5 to 8 proceedings pages) not previously published. These submissions, when accepted will be published as regular or extended papers, depending on their quality. Submit extended abstracts (5 abstract pages) or short papers (3 abstract pages), reports of industrial projects and summaries of posters. These submissions, when accepted will be published as regular, of up to 5 proceedings page papers. Submit one -to -three page proposals to present tutorials, to organise and chair panel sessions. JUNE 1 - JUNE 15, 2006: Submit abstracts for student and poster session. JULY 5, 2006: Notification of Acceptance or Rejection. AUGUST 20, 2006: Authors provide camera-ready manuscript. SEPTEMBER 19-21, 2006: Conference OUTSTANDING PAPER AWARD The 2006 GameOn-NA Conference Committee will select the Outstanding Paper of the Conference. The author of this paper will be awarded a free registration for a EUROSIS conference. Only papers SUBMITTED AS FULL papers will be eligible for the Outstanding Paper Award. LANGUAGE The official conference language for all papers and presentations is English. REPLY CARD First Name: Surname: Occupation and/or Title: Affiliation: Mailing Address Zip code: City: Country. Telephone: Fax: E-Mail: Yes, I intend to attend the GameOn-NA'2006: [ ] Presenting a paper, by submitting a full paper [ ] Presenting a short paper (by submitting an extended abstract) [ ] Participating in the industrial program [ ] Proposing a panel discussion (please mention names of panellists) [ ] Without presenting a paper The provisional title of my paper / exhibited tool is: With the following highlights: The paper belongs to the category (please tick only one): [ ] Artificial Intelligence [ ] Physics and Simulation [ ] Graphics Simulation and Techniques [ ] Facial, Avatar, NPC, 3D in Game Animation [ ] AI and Simulation Tools for Game Design [ ] Learning and Adaptation [ ] Intelligent/Knowledgeable Agents [ ] Collaboration and Multi-Agent Systems [ ] Opponent Modelling [ ] Rendering Techniques [ ] Voice Interaction [ ] Cognitive Psychology [ ] Artistic Input to game and character design [ ] Storytelling and Natural Language Processing [ ] Security Issues in Online Gaming [ ] Applications [ ] Poster session [ ] Student Session Other colleague(s) interested in the topics of the conference is/are: Name: Address: Name: Address: If you would like to receive more information about EUROSIS and its activities, please tick the following box: [ ] YES, I would like to know more about EUROSIS [ ] NO, please remove me from your database. Please send or fax this card immediately to: (fax: +32.9.264.58.25) Philippe Geril, EUROSIS, Ghent University, Faculty of Engineering, Dept. of Industrial Mgmt. Technologiepark 903, Campus Ardoyen B-9052 Ghent-Zwijnaarde, Belgium www.eurosis.org CORRESPONDENCE ADDRESS Philippe Geril EUROSIS Ghent University Faculty of Engineering Dept. of Industrial Mgmt Technologiepark 903 Campus Ardoyen B-9052 Ghent-Zwijnaarde, Belgium Tel: +32 9 264.55.09 Fax: + 32 9 264.58.25 Email: philippe.geril@biomath.ugent.be -- Philippe Geril Tel: +32.9.264.55.09 EUROSIS -ETI Fax: +32.9.264.58.25 Ghent University E-mail: Philippe.Geril@biomath.ugent.be Dept.of Industrial Mgmt. E-mail: pgeril@yahoo.co.uk Technologiepark 903 E-mail: philippe.geril@eurosis.org Campus Ardoyen URL: http://www.eurosis.org B-9052 Ghent-Zwijnaarde URL: http://biomath.ugent.be/~eurosis Belgium URL: http://www.sim-center.net ********************************************************************* * Your Scientific information site on * * Computer Simulation - Concurrent Engineering - Multimedia- Games * * WWW.EUROSIS.ORG * ********************************************************************* **** DISCLAIMER **** "This e-mail and any attachments thereto may contain information which is confidential and/or protected by intellectual property rights and are intended for the sole use of the recipient(s) named above. Any use of the information contained herein (including, but not limited to, total or partial reproduction, communication or distribution in any form) by persons other than the designated recipient(s) is prohibited. 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