Almost daily, we hear about disruptive innovations in mobility. It looks like within a few years, we will all be moving in flying cars and travelling through underground tunnels at supersonic speeds. These rapid changes present us with a lot of possibilities and even more questions. How will this new world look like? What is science-fiction and is already becoming reality?
And furthermore, how will companies cater to these future needs? Are they researching the strategically interesting options?
In this forecast study, Creax presents an objective view of the future of mobility and how it will impact the businesses involved. The technological and economic feasibility, as well as the societal and legal conditions of different emerging technologies and business models are involved. Based on industry renowned reports, trend research, a PESTEL analysis and own experiences in various industries, situational scenarios to better understand the impact of on-going future developments were developed and are discussed.
Thomas graduated in 2002 as a Master in Industrial Design from the Hogeschool West-Vlaanderen - Vlaamse Autonome Hogeschool. He started his career as a product designer at Pilipili and later at SMIDesign. Het was lectorer at the HoWest between 2007 and 2011. In parallel he was Industrial designer at ATOHMS. In 2012 he became the lead designer at Creax.
At CREAX, Thomas is a celebrated designer, winner of of several design awards, including red dot and If-awards. He is not only satisfied with just being creative he wants to understand the underlying problems to truly re-invent instead of re-designing. He excels at combining simplicity while improving User-experience and is a master in visualizing ideas. His sketches and concept visualizations are little pieces of art that help understand ideas before they even exist.
Specialties: fuzzy front-end idea/concept generation/exploration, TRIZ methodology, out-of-the-box-thinking, brain-storming/melting, fast visualising skills.
In extraterrestrial settlements, humans need earthlike gravity to ensure good health of muscles and bones. The settlement should also be growable to potentially large size. Moon or Mars colonies lack earthlike gravity. Free-space rotating O'Neill cylinders provide full gravity, but they have a maximum size that comes from material tensile strength. Here we present a concept that combines the benefits of planetary living and O'Neill cylinders. We propose to attach several O'Neill cylinders in a common frame. The attachments are by magnetic bearings so there is no wear. The frame enables travel between the cylinders by propellantless vehicles resembling trains or cars. We place the megasatellite in high orbit of dwarf planet Ceres. The building materials are lifted from Ceres by rockets, space elevator, electromagnetic catapult or other method. The small gravity of Ceres makes the material lifting straightforward and energetically cheap. Ceres is selected because it has nitrogen for making the settlement atmospheres. The megasatellite in Ceres orbit could eventually host much larger population than Earth and provide better living standard than Earth due to the absence of natural disasters.
Dr. Pekka Janhunen has authored over 160 peer-reviewed scientific papers on mainly space plasma physics simulations and data analysis. For example, he is the author of the GUMICS global MHD simulation code to simulate Earth's magnetosphere and ionosphere. He is the inventor of the electric solar wind sail interplanetary propulsion method and the inventor of the plasma brake method to deorbit satellites for solving the orbital debris problem.
New technologies and future trends for human-robotic or system teams is moving at an ever-increasing pace. For high-criticality domains, such as in Defence, the smooth integration and facilitation of these are imperative. Whilst robotics, AI or system teammates can aid in alleviating the cognitive strain and workload of operators; increase efficiency; or reduce error – how we interact with these ‘teammates’ on a psychosocial level is under researched. To facilitate appropriate reliance, trust, and capability on these emergent specialised systems, we should first explore the core hesitance and resistance operators may have with technology. Why do we feel uncomfortable around anthropomorphised avatars? Why do we not like the thought of a car driving for us? Why do we get that ‘gut-feeling’? This study explores how human-human and human-system teams differ by looking at the attitudes and behaviours of civilian and military personnel. It explores themes of trust, reliance and misuse and how there may be a fundamental issue in introducing artificial agents too quickly.
Dr Field has worked in Defence for over 7 years, specialising in human-system interaction at a macro- and micro- ergonomic level. She received her Doctorate from the University of Birmingham in 2020 in a collaborative partnership with BAE Systems. Her expertise is in qualitative research methodology, which seeks to explore the rich texture and nuance in lived experiences. Megan is currently a Research Fellow at the Saïd Business School in the University of Oxford, investigating social barriers impeding technology innovation in Healthcare.